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- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.games
- Path: flugga.dcs.ed.ac.uk!ppb
- From: ppb@dcs.ed.ac.uk (Paul Branney)
- Subject: Re: DOOM with Breathless engine?
- X-Nntp-Posting-Host: flugga.dcs.ed.ac.uk
- Message-ID: <DLA072.7rw.0.staffin.dcs.ed.ac.uk@dcs.ed.ac.uk>
- Sender: ppb@flugga.dcs.ed.ac.uk (Paul Branney)
- Organization: Department of Computer Science, University of Edinburgh
- X-Newsreader: xrn 8.00
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <65641114%agos001@pn.itnet.it> <4d3ki0$if0@eccles.dsbc.icl.co.uk> <821725024.867@orpheus.team17.com> <9601152306.AA008lp@tomonet.demon.co.uk>
- Date: Tue, 16 Jan 1996 13:30:35 GMT
-
- > : trundling around a drab, unimaginative prison cell on a
- > : unicycle with a wobbly wheel wishing you`d brought your glasses
- > : so the other inmates wouldn`t look so blurred.
- > Yup. It's sllooowww and crap. But it got you and Black Magic
- > off your backsides to go and write Gloom and AB3DSE.
- > : where you press three buttons simultaneously and play something
- > : else instead
- > : fire twenty feet over the heads of the enemy who then die,
- > : presumably of surprise.
- > But yet if you fire one mm BELOW them you miss.
- I'm getting worried here. I thought the Breathless engine was good. I just ordered
- the game from Power for full price so as not to wait any longer. But will there be
- fixes to things like the collision detection? And being commercial, will it wait
- until a Breathless 2, and cost the full price again? Surely it is still a fun game to
- play, and not TOO tedious?
- _________________________________ ________________________________
- | Paul Branney | Amiga 1200/030 @ 40 MHz |
- | Department of Computer Science | Anyone driving slower than me |
- | Edinburgh University | is an idiot. Anyone driving |
- | E-mail: ppb@dcs.ed.ac.uk | faster than me is a maniac. |
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